The tutorial boss for a Punch-Out-esque game three of my classmates and I worked on as a semester-long class project. The game itself is beard-themed, so we naturally decided that the first opponent should be utterly beardless, hence his name.
I was tasked with modeling, UV mapping, texturing, rigging, and then animating the game's characters. This guy here was the first one I tackled.
Chinbald Reel